[ITEM]
07.05.2020

Bug Too Pc Game

15

Since Oculus released the Oculus Link Beta for Oculus Quest last year, it has released (as of March 2020) 14 versions of the software, each with its unique fixes but also new breaking bugs. With each new update, Quest owners have struggled to find new solutions to recurring problems like black screens, frequent disconnects, or poor performance. This article should cover the most common (and frustrating) issues you may face while setting up or using Oculus Link, and the latest solutions for how to fix them.

Here's a list of all of the known bugs and issues with the game. To the PC platform via Steam, the Windows 10 Store, and Xbox Game Pass for.

Link cables suggested in this guide

  • Best option (when available): Oculus Link Headset cable ($79 from Best Buy)
  • Oculus-approved USB 3.0 cable: Anker Powerline USB-C to USB 3.0 Cable ($13 at Amazon)
  • Twice the data transfer, half the length: GodSpin USB-C to USB-C Cable (6.6 feet) ($30 at Amazon)

Unable to connect Oculus Quest to your PC?

One of the biggest hurdles for many users is simply forcing their PC to acknowledge that the Oculus Quest is connected via USB. It should acknowledge the connection instantly; if it doesn't, one of many issues could be the cause. So we recommend starting with this exhaustive checklist:

  1. Disconnect the Link cable at both ends.
  2. Make sure that you are using either the official Oculus Link cable or the recommended third-party Anker USB 3.0 cable, and not your charging cable.
  3. Navigate the PC Oculus app to Settings > General > OS version.
  4. In the Oculus app, navigate to Library > Updates and install the latest dev updates.
  5. If you have the Public Test Channel beta enabled, disable it. Note that PTC support varies based on the latest software patches and may be supported in the future.
  6. On your Quest, navigate your menu to Settings > See all > About > Version.
  7. If necessary, Update your Quest OS to the latest version. It must be 11.00 or higher.
  8. Make sure that your Quest software and your PC software have matching version numbers, or else they may not be compatible.
  9. Power cycle your Oculus Quest (turn it off and on again).
  10. Reboot the Oculus Software by navigating the menu to Settings > Beta > Restart Oculus.
  11. Reconnect the Link cable.

You should hopefully see a prompt on the PC software to Add Quest as a device, as well as a pop-up to Enable Link to your connected headset. If you don't see these prompts or have any other problems, try the following:

  1. Log off and on to the PC Oculus software.
  2. Try searching your Oculus Quest settings for the 'Enable Link' option.
  3. If you see a screen asking you to Allow access to data, choose the Deny option.

Your Quest connects, then quickly crashes?

Many users complete the above steps without issue, and even successfully connect their Quest to their PC—only for the program to crash, sometimes after only a few seconds. This problem can be attributed to multiple different sources but is most likely related to your computer's hardware.

  1. Go to your PC or laptop's About page and look up the specs for your GPU, CPU, Memory, operating system, and USB ports.
  2. Check this support page for a list of PC requirements and Supported GPUs for Oculus Link Beta.
  3. Compare your computer specs against the minimum requirements. If your device is a laptop, it's less likely to have the power necessary to be PCVR-ready.
  4. If your GPU isn't listed in Oculus' table or is listed as 'Not currently supported,' your device may still work but is more likely to have performance issues until Oculus adds support.

Your Link-enabled games perform poorly?

You've finally managed to get Oculus Link to work, but maybe you're unhappy with the performance of your PC VR games. Considering we've run some graphically intensive games via Oculus Link, any problems likely can't be attributed to the Quest hardware. Rather, it may suggest problems with your PC power, the current software build, or the link cable.

Start by checking the Oculus Link compatibility page for the latest list of minimum VR requirements and supported GPUs. If you've used your PC to power an Oculus Rift S, it's very plausible that it should handle Oculus Link demands just as easily.

Next, try plugging your Oculus Link into a different USB 3.0 slot. Your issues may come from a 'weak' USB port being unable to handle transferring that much data for long periods. If you're plugged into a front USB port, swap to a back port—which tends to have more power—and see if performance improves. If not, open Windows Device Manager on your PC and check your USB power saver settings; disable any power saving if necessary.

For anything beyond that, you're going to want to try and maximize your VR performance generally. For that, see this guide for more information.

Your headset audio or mic aren't working?

Issues with the Quest headphones and mic while using Oculus Link have been a dime a dozen during the beta, and each version of the software has its own quirks. The latest OS version as of publication (14.0) recently reenabled access to the mic for chat while playing via Link, as well as added audio settings to the Quest Dash, so we (again) recommend upgrading to the latest OS for the most pain-free experience.

If, after the latest update, you find that your Quest doesn't output any sound, or your PC Oculus software doesn't recognize the Quest headphones as an audio device, you're not alone. Many users ran into this problem recently, and the Oculus Quest subreddit posted the following steps as a solution (keep in mind that we haven't faced this problem, so we haven't tested the solution ourselves):

  1. On your PC, press Windows Key + R to open your Run dialogue box.
  2. Type mmsys.cpl then hit OK.
  3. Scroll through the Sound menu to find 'Oculus Virtual Audio Device.'
  4. Right-click 'Oculus Virtual Audio Device' and select Properties.
  5. In the 'General' tab, rename the device to 'Headphones.' Click OK.
  6. In the 'Recording' tab, find the Microphone icon that lists the 'Oculus Virtual Audio Device.'
  7. Right-click the icon and click Properties.
  8. Under the 'General' tab, rename the device to 'Headset Microphone.' Click OK.
  9. Within your general Windows options, set the Oculus headphones and microphone as your 'Default' audio devices.
  10. Reboot your PC.

Defaulting to the incorrect height?

When you're playing select VR games, you'll notice that you're way taller than you really are. For example, when we tested out Arizona Sunshine, the device pegged us at 15 feet, and our field-of-view was sticking out of the roof. Broadway scores pdf. To fix this, you'll have to disconnect your headset and then reconnect it to your PC and relaunch the game. We tried using in-game calibration options, but they didn't work.

None of the above?

With each new beta update, Oculus tries to fix the above issues, but inevitably finds new ways to reintroduce the same problems—and even new ones. With each new update, we'll try to stay apprised of the latest Link bugs and keep this guide updated with new solutions.

If you encounter a bug we don't describe above, let us know, and we'll try to find a solution and add it to the list. Crack za stronghold 2 deluxe download. In the meantime, we also suggest sending a support ticket to Oculus directly.

Our top equipment picks

Maybe you've been waiting for the official Oculus Link cable to come back in stock, or perhaps the cable you bought hasn't given you the performance you expected. Either way, these cables offer an array of reliable, tested options for successful PCVR-to-Quest data transfer.

Oculus Link Headset cable($79 from Best Buy)

Best long-lengthed cord

Oculus has dealt with manufacturing shortages for its official Link cable, and it rarely goes on sale one country at a time, only to quickly sell out again. If you can get your hands on it, it provides the best 3.0 USB option because its 16-foot length ensures you can still move around without disconnecting from the PC, which restless Quest users will prefer.

Anker Powerline USB-C to USB 3.0 Cable($13 at Amazon)

Best affordable entry point

Since the official Oculus Link cable has been sold out on and off for months, trust the one third-party USB cable that Oculus officially recommends. For a much lower base price, you only get 10 feet instead of 16, but a comparable 5Gbps data transfer speed. Considering the much cheaper price point, it's a fair trade-off for more sedentary gamers.

GodSpin USB-C to USB-C Cable($30 at Amazon)

Better than 3.0

This USB-C to USB-C cable supports 20Gbps transfer speeds, 5A/ 20V power, and USB 3.1 and USB 3.2. At only 6.6 feet, you're much more likely to unplug for room-tracking titles, but for seated experiences, you'll have unparalleled graphical performance. Just keep in mind that you may also need an adaptor for your computer if it doesn't support USB 3.1 or 3.2.

We may earn a commission for purchases using our links. Learn more.

i like to move it move it

Kids stuck at home? These Oculus Quest games will get them up and moving.

If school is canceled or your kids are stuck at home for any other reason, they're likely bouncing off the walls. These Oculus Quest games will get them off the sofa and let them dance, jump, and move around to blow off some steam.

Update: Aspyr has released an update to prevent further cross-platform raiding.

Just last week, the LucasArts-era PC cult classic Star Wars Jedi Knight: Jedi Academy was ported to PlayStation 4 and Switch. Apart from some iffy menus, it's largely a decent port with a good control scheme, high-resolution graphics, decent framerates, and all the content present. It even has multiplayer!

Bug too pc game downloadBut that last point has become something of a problem, as veteran PC players have found a way to enter console lobbies, and they're crushing the newer Switch and PS4 players.

It's made possible by the fact that the console ports' multiplayer servers appear to work the same way as their PC counterparts have for almost two decades, and the IP address for each server is exposed to the user. PC players can use that IP address in the Windows version of the game and join a Switch match. Forums like ResetEra have console players complaining that PC players are trolling them and that the invaders have an unfair advantage.

That's likely true. PC players have access to additional tools that players of the console version don't. But Jedi Academy is also a more nuanced and sophisticated game than it appears, and PC players have been building muscle memory for complex maneuvers and developing arcane and difficult-to-execute strategies since 2003. The majority of console players are likely either long-lapsed players, players who didn't get into multiplayer before, or folks who are new to the game altogether.

Even back in the 2000s, Jedi Academy's multiplayer mode was known for a high technical-skill cap and difficult learning curve, even by the standards of other competitive multiplayer games then and today. The PC players still playing today not only broke through the initial barriers to get good; they've refined their play over many, many years of practice in a game where the sky is the limit. Debates about optimal input methods aside, it's no surprise that players on the Switch and PS4 aren't keeping up.

Ars reached out to Aspyr Media, the studio that ported the game from PC to the console platforms, and the company promised that it will soon 'remedy' the 'loophole' soon. Here's the statement:

We're absolutely thrilled and appreciative of the support that our fan community has given last week's launch of Star Wars™ Jedi Knight: Jedi Academy on PS4 and Nintendo Switch. We are aware of the current bug that allows multiplayer cross play between PC and console. As with every game we work on, we are fully committed to delivering great gaming experiences for players, which includes a fair playing field for all. A remedy for this loophole is now in the works and will be available soon.

Despite recent pushes for more multiplayer game developers to include crossplay in their titles, this crossplay appears accidental. And it's admittedly much easier to implement crossplay when you don't have modern games-as-a-service features like game-specific user profiles, in-game stores, and skill-based matchmaking.

Aspyr hasn't said when the remedy will come, apart from 'soon.'

[/ITEM]
[/MAIN]
07.05.2020

Bug Too Pc Game

63

Since Oculus released the Oculus Link Beta for Oculus Quest last year, it has released (as of March 2020) 14 versions of the software, each with its unique fixes but also new breaking bugs. With each new update, Quest owners have struggled to find new solutions to recurring problems like black screens, frequent disconnects, or poor performance. This article should cover the most common (and frustrating) issues you may face while setting up or using Oculus Link, and the latest solutions for how to fix them.

Here's a list of all of the known bugs and issues with the game. To the PC platform via Steam, the Windows 10 Store, and Xbox Game Pass for.

Link cables suggested in this guide

  • Best option (when available): Oculus Link Headset cable ($79 from Best Buy)
  • Oculus-approved USB 3.0 cable: Anker Powerline USB-C to USB 3.0 Cable ($13 at Amazon)
  • Twice the data transfer, half the length: GodSpin USB-C to USB-C Cable (6.6 feet) ($30 at Amazon)

Unable to connect Oculus Quest to your PC?

One of the biggest hurdles for many users is simply forcing their PC to acknowledge that the Oculus Quest is connected via USB. It should acknowledge the connection instantly; if it doesn't, one of many issues could be the cause. So we recommend starting with this exhaustive checklist:

  1. Disconnect the Link cable at both ends.
  2. Make sure that you are using either the official Oculus Link cable or the recommended third-party Anker USB 3.0 cable, and not your charging cable.
  3. Navigate the PC Oculus app to Settings > General > OS version.
  4. In the Oculus app, navigate to Library > Updates and install the latest dev updates.
  5. If you have the Public Test Channel beta enabled, disable it. Note that PTC support varies based on the latest software patches and may be supported in the future.
  6. On your Quest, navigate your menu to Settings > See all > About > Version.
  7. If necessary, Update your Quest OS to the latest version. It must be 11.00 or higher.
  8. Make sure that your Quest software and your PC software have matching version numbers, or else they may not be compatible.
  9. Power cycle your Oculus Quest (turn it off and on again).
  10. Reboot the Oculus Software by navigating the menu to Settings > Beta > Restart Oculus.
  11. Reconnect the Link cable.

You should hopefully see a prompt on the PC software to Add Quest as a device, as well as a pop-up to Enable Link to your connected headset. If you don't see these prompts or have any other problems, try the following:

  1. Log off and on to the PC Oculus software.
  2. Try searching your Oculus Quest settings for the 'Enable Link' option.
  3. If you see a screen asking you to Allow access to data, choose the Deny option.

Your Quest connects, then quickly crashes?

Many users complete the above steps without issue, and even successfully connect their Quest to their PC—only for the program to crash, sometimes after only a few seconds. This problem can be attributed to multiple different sources but is most likely related to your computer's hardware.

  1. Go to your PC or laptop's About page and look up the specs for your GPU, CPU, Memory, operating system, and USB ports.
  2. Check this support page for a list of PC requirements and Supported GPUs for Oculus Link Beta.
  3. Compare your computer specs against the minimum requirements. If your device is a laptop, it's less likely to have the power necessary to be PCVR-ready.
  4. If your GPU isn't listed in Oculus' table or is listed as 'Not currently supported,' your device may still work but is more likely to have performance issues until Oculus adds support.

Your Link-enabled games perform poorly?

You've finally managed to get Oculus Link to work, but maybe you're unhappy with the performance of your PC VR games. Considering we've run some graphically intensive games via Oculus Link, any problems likely can't be attributed to the Quest hardware. Rather, it may suggest problems with your PC power, the current software build, or the link cable.

Start by checking the Oculus Link compatibility page for the latest list of minimum VR requirements and supported GPUs. If you've used your PC to power an Oculus Rift S, it's very plausible that it should handle Oculus Link demands just as easily.

Next, try plugging your Oculus Link into a different USB 3.0 slot. Your issues may come from a 'weak' USB port being unable to handle transferring that much data for long periods. If you're plugged into a front USB port, swap to a back port—which tends to have more power—and see if performance improves. If not, open Windows Device Manager on your PC and check your USB power saver settings; disable any power saving if necessary.

For anything beyond that, you're going to want to try and maximize your VR performance generally. For that, see this guide for more information.

Your headset audio or mic aren't working?

Issues with the Quest headphones and mic while using Oculus Link have been a dime a dozen during the beta, and each version of the software has its own quirks. The latest OS version as of publication (14.0) recently reenabled access to the mic for chat while playing via Link, as well as added audio settings to the Quest Dash, so we (again) recommend upgrading to the latest OS for the most pain-free experience.

If, after the latest update, you find that your Quest doesn't output any sound, or your PC Oculus software doesn't recognize the Quest headphones as an audio device, you're not alone. Many users ran into this problem recently, and the Oculus Quest subreddit posted the following steps as a solution (keep in mind that we haven't faced this problem, so we haven't tested the solution ourselves):

  1. On your PC, press Windows Key + R to open your Run dialogue box.
  2. Type mmsys.cpl then hit OK.
  3. Scroll through the Sound menu to find 'Oculus Virtual Audio Device.'
  4. Right-click 'Oculus Virtual Audio Device' and select Properties.
  5. In the 'General' tab, rename the device to 'Headphones.' Click OK.
  6. In the 'Recording' tab, find the Microphone icon that lists the 'Oculus Virtual Audio Device.'
  7. Right-click the icon and click Properties.
  8. Under the 'General' tab, rename the device to 'Headset Microphone.' Click OK.
  9. Within your general Windows options, set the Oculus headphones and microphone as your 'Default' audio devices.
  10. Reboot your PC.

Defaulting to the incorrect height?

When you're playing select VR games, you'll notice that you're way taller than you really are. For example, when we tested out Arizona Sunshine, the device pegged us at 15 feet, and our field-of-view was sticking out of the roof. Broadway scores pdf. To fix this, you'll have to disconnect your headset and then reconnect it to your PC and relaunch the game. We tried using in-game calibration options, but they didn't work.

None of the above?

With each new beta update, Oculus tries to fix the above issues, but inevitably finds new ways to reintroduce the same problems—and even new ones. With each new update, we'll try to stay apprised of the latest Link bugs and keep this guide updated with new solutions.

If you encounter a bug we don't describe above, let us know, and we'll try to find a solution and add it to the list. Crack za stronghold 2 deluxe download. In the meantime, we also suggest sending a support ticket to Oculus directly.

Our top equipment picks

Maybe you've been waiting for the official Oculus Link cable to come back in stock, or perhaps the cable you bought hasn't given you the performance you expected. Either way, these cables offer an array of reliable, tested options for successful PCVR-to-Quest data transfer.

Oculus Link Headset cable($79 from Best Buy)

Best long-lengthed cord

Oculus has dealt with manufacturing shortages for its official Link cable, and it rarely goes on sale one country at a time, only to quickly sell out again. If you can get your hands on it, it provides the best 3.0 USB option because its 16-foot length ensures you can still move around without disconnecting from the PC, which restless Quest users will prefer.

Anker Powerline USB-C to USB 3.0 Cable($13 at Amazon)

Best affordable entry point

Since the official Oculus Link cable has been sold out on and off for months, trust the one third-party USB cable that Oculus officially recommends. For a much lower base price, you only get 10 feet instead of 16, but a comparable 5Gbps data transfer speed. Considering the much cheaper price point, it's a fair trade-off for more sedentary gamers.

GodSpin USB-C to USB-C Cable($30 at Amazon)

Better than 3.0

This USB-C to USB-C cable supports 20Gbps transfer speeds, 5A/ 20V power, and USB 3.1 and USB 3.2. At only 6.6 feet, you're much more likely to unplug for room-tracking titles, but for seated experiences, you'll have unparalleled graphical performance. Just keep in mind that you may also need an adaptor for your computer if it doesn't support USB 3.1 or 3.2.

We may earn a commission for purchases using our links. Learn more.

i like to move it move it

Kids stuck at home? These Oculus Quest games will get them up and moving.

If school is canceled or your kids are stuck at home for any other reason, they're likely bouncing off the walls. These Oculus Quest games will get them off the sofa and let them dance, jump, and move around to blow off some steam.

Update: Aspyr has released an update to prevent further cross-platform raiding.

Just last week, the LucasArts-era PC cult classic Star Wars Jedi Knight: Jedi Academy was ported to PlayStation 4 and Switch. Apart from some iffy menus, it's largely a decent port with a good control scheme, high-resolution graphics, decent framerates, and all the content present. It even has multiplayer!

Bug too pc game downloadBut that last point has become something of a problem, as veteran PC players have found a way to enter console lobbies, and they're crushing the newer Switch and PS4 players.

It's made possible by the fact that the console ports' multiplayer servers appear to work the same way as their PC counterparts have for almost two decades, and the IP address for each server is exposed to the user. PC players can use that IP address in the Windows version of the game and join a Switch match. Forums like ResetEra have console players complaining that PC players are trolling them and that the invaders have an unfair advantage.

That's likely true. PC players have access to additional tools that players of the console version don't. But Jedi Academy is also a more nuanced and sophisticated game than it appears, and PC players have been building muscle memory for complex maneuvers and developing arcane and difficult-to-execute strategies since 2003. The majority of console players are likely either long-lapsed players, players who didn't get into multiplayer before, or folks who are new to the game altogether.

Even back in the 2000s, Jedi Academy's multiplayer mode was known for a high technical-skill cap and difficult learning curve, even by the standards of other competitive multiplayer games then and today. The PC players still playing today not only broke through the initial barriers to get good; they've refined their play over many, many years of practice in a game where the sky is the limit. Debates about optimal input methods aside, it's no surprise that players on the Switch and PS4 aren't keeping up.

Ars reached out to Aspyr Media, the studio that ported the game from PC to the console platforms, and the company promised that it will soon 'remedy' the 'loophole' soon. Here's the statement:

We're absolutely thrilled and appreciative of the support that our fan community has given last week's launch of Star Wars™ Jedi Knight: Jedi Academy on PS4 and Nintendo Switch. We are aware of the current bug that allows multiplayer cross play between PC and console. As with every game we work on, we are fully committed to delivering great gaming experiences for players, which includes a fair playing field for all. A remedy for this loophole is now in the works and will be available soon.

Despite recent pushes for more multiplayer game developers to include crossplay in their titles, this crossplay appears accidental. And it's admittedly much easier to implement crossplay when you don't have modern games-as-a-service features like game-specific user profiles, in-game stores, and skill-based matchmaking.

Aspyr hasn't said when the remedy will come, apart from 'soon.'